When you say "3D" some people (art people) will think of real-life pieces you can walk around, like
sculptures. Other people (real people) will think of digitally modeled art. I don't want to disappoint
anybody this time so I put all of that in one section.
People are crates
Final piece for the third year of academy. I represented people close to me as crates filled with pictures of their lives. Each crate also plays a music track that was composed around their personalities.
Motorbike
Model of a motorbike I in 2006.
Starblast
Model for an abandoned game called Starblast 3, made in 2006.
Old me
Clay statue I made in 2006 at the academy. Old version of myself.
Alien ships
Design for alien spaceships for a Gamesare game called Incursion. Made in 2005.
Alien ships 2
Design for alien spaceships for a Gamesare game called Incursion. Made in 2005.
Coconut Games Wallpaper
Wallpaper for Coconut Games, made in 2005.
Tomatoman car
Low-poly model of Tomatomans car for an unfinished racing game, made in 2006.
Fishhead World Tour wallpaper
Wallpaper for Fishhead world tour, a game that was never finished. This shows the last part of the game, a battle between Fishhead and Tomatoman in a church. The scene was modeled and rendered in 3dstudio, the textures are based on the ingame tiles. Made in 2003.
Fishhead World Tour wallpaper 2
Same scene as wallpaper 1, different camera. Made in 2003. After this I didn't model anything for over a year.
Fishhead 3 wallpaper
Big version of the music test background from Fishhead 3. Because the picture was meant to be small it looks kind of rough at this size. Made in 2002.
Fishhead 2 wallpaper
Wallpaper for Fishhead 2, one of the first 3d scenes I did. Made in 2001.